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	<title>Jeroens blog &#187; Generals</title>
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	<link>http://blog.bn2vs.com</link>
	<description>Blog of Jeroen De Dauw. The latest news on my open source work and interests.</description>
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		<title>Art of Defence SE4: legacy release</title>
		<link>http://blog.bn2vs.com/2010/05/28/art-of-defence-se4-legacy-release/</link>
		<comments>http://blog.bn2vs.com/2010/05/28/art-of-defence-se4-legacy-release/#comments</comments>
		<pubDate>Fri, 28 May 2010 19:29:01 +0000</pubDate>
		<dc:creator>Jeroen De Dauw</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[AoD]]></category>
		<category><![CDATA[Art of Defence]]></category>
		<category><![CDATA[C&C]]></category>
		<category><![CDATA[Generals]]></category>
		<category><![CDATA[SE4]]></category>
		<category><![CDATA[Youtube]]></category>

		<guid isPermaLink="false">http://blog.bn2vs.com/?p=836</guid>
		<description><![CDATA[As I did recently with several of my old software projects, I decided to wrap up a legacy release for my all time favourite Art of Defence map for C&#38;C Generals, after I played the latest release once more yesterday. This video shows you the game, which surprisingly me and Darklight won on the most [...]]]></description>
			<content:encoded><![CDATA[<p>As I did recently with several of my old software projects, I decided to wrap up a legacy release for my all time favourite Art of Defence map for C&amp;C Generals, after I played the latest release once more yesterday. This video shows you the game, which surprisingly me and Darklight won on the most difficult level after both not playing the game for over half a year.</p>
<p><object width="600" height="385"><param name="movie" value="http://www.youtube.com/v/FHYb6aHsWxM&#038;hl=en_US&#038;fs=1&#038;hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/FHYb6aHsWxM&#038;hl=en_US&#038;fs=1&#038;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="600" height="385"></embed></object></p>
<p>The legacy release is version 1.27, and includes some quick improvements over 1.26.</p>
<ul>
<li> Rewrote readme file and created <a href="http://wiki.bn2vs.com/SE4">documentation wiki article</a>.</li>
<li>Updated messages and fixed typo&#8217;s.</li>
<li>Increased second boss HP by 50%.</li>
<li>Slightly increased the amount of units for several brutal waves.</li>
<li>Decreased the spawn time of jet waves on brutal from 15-30 to 10-20  seconds.</li>
<li>Fixed bug in the final wave on brutal that caused part of the units to  stay at their spawn points.</li>
<li>Added air raid siren sound when a wave of jets is spawned on brutal.</li>
</ul>
<p>As I&#8217;m not playing this game anymore, and think the map editor is way to limited, this is probably the last release of this map by me. Have fun playing it though!</p>
<p>Links:</p>
<ul>
<li><a href="http://wiki.bn2vs.com/Art_of_Defence_SE4">Documentation and downloads</a></li>
<li><a href="http://generals.bn2vs.com/?m=dl&amp;d=&amp;f=art%20of%20defense%20se4%20v1-27.zip&amp;s=&amp;r=">Download v1.27</a></li>
<li><a href="http://www.youtube.com/watch?v=FHYb6aHsWxM">The replay on youtube</a></li>
<li><a href="http://generals.bn2vs.com/">More cool Generals maps</a></li>
</ul>
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		</item>
		<item>
		<title>New C&amp;C Generals map</title>
		<link>http://blog.bn2vs.com/2009/10/25/new-cc-generals-map/</link>
		<comments>http://blog.bn2vs.com/2009/10/25/new-cc-generals-map/#comments</comments>
		<pubDate>Sat, 24 Oct 2009 23:03:39 +0000</pubDate>
		<dc:creator>Jeroen De Dauw</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[AoD]]></category>
		<category><![CDATA[Art of Defence]]></category>
		<category><![CDATA[C&C]]></category>
		<category><![CDATA[Extreme buggies]]></category>
		<category><![CDATA[Extreme buggy]]></category>
		<category><![CDATA[Generals]]></category>
		<category><![CDATA[Youtube]]></category>

		<guid isPermaLink="false">http://blog.bn2vs.com/?p=500</guid>
		<description><![CDATA[I&#8217;ve created a new version of an unique C&#38;C Generals map that introduces the player to a totally new experience in the game. In essence, the map, called [extreme] buggy survival, is a so called &#8216;AoD map&#8217;. AoD stands for &#8216;Art of Defence&#8217;, and is a type of map where you need to hold out [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve created a new version of an unique C&amp;C Generals map that introduces the player to a totally new experience in the game.</p>
<p>In essence, the map, called [extreme] buggy survival, is a so called &#8216;AoD map&#8217;. AoD stands for &#8216;Art of Defence&#8217;, and is a type of map where you need to hold out against a bot (computer controlled player), that&#8217;s specially programmed in most instances. Prior to this map, there where two kind of AoD&#8217;s: the ones where you simply need to defend against lot&#8217;s of enemy units, and the one where you need to kill waves of units before they reach the end of a road (like my AoD&#8217;s <a href="http://www.youtube.com/results?search_query=Art+of+Defence+SE4&amp;search_type=&amp;aq=f" target="_blank">SE4</a> and <a href="http://generals.bn2vs.com/?m=dl&amp;d=&amp;f=-aod-%20lagarto3%20v1-3.zip&amp;s=&amp;r=" target="_blank">Lagarto</a>). Extreme buggy survival adds a new sort to this list.</p>
<p>The player is given 12 GLA rocket buggies (fast, long range units), and 4 Jarmen kells (snipers), which he needs to use to defeat 8 or 10 waves of units (depending on the difficulty). If al waves have been destroyed, you win, if you lose all your buggies, you lose. The map supports up to 4 human players, to play as a team. The buggies and Jarmens will be divided amongst the players.</p>
<p>This map was originally created by a good map maker, but IMHO bad scripter. A few months ago I re-did it, and released versions 2, 3 and 4. Version 4 has become quite popular on Generals online, which led me to the creation of this new version.</p>
<p>The underneath vid is a recording of a game on RC1 of version 5. As you can see, the buggies where not yet correctly allocated here.</p>
<p><object width="600" height="340"><param name="movie" value="http://www.youtube.com/v/hw07szYtgUI&#038;hl=en&#038;fs=1&#038;color1=0x3a3a3a&#038;color2=0x999999&#038;hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/hw07szYtgUI&#038;hl=en&#038;fs=1&#038;color1=0x3a3a3a&#038;color2=0x999999&#038;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="600" height="340"></embed></object></p>
<p>I&#8217;ve not released v5 yet, due to a lack of time, but will do this soon.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Ingame Google lol</title>
		<link>http://blog.bn2vs.com/2009/07/09/ingame-google-lol/</link>
		<comments>http://blog.bn2vs.com/2009/07/09/ingame-google-lol/#comments</comments>
		<pubDate>Thu, 09 Jul 2009 14:13:14 +0000</pubDate>
		<dc:creator>Jeroen De Dauw</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[C&C]]></category>
		<category><![CDATA[Generals]]></category>

		<guid isPermaLink="false">http://blog.bn2vs.com/?p=168</guid>
		<description><![CDATA[How to have GOOGLE lol ingame, for dummies:]]></description>
			<content:encoded><![CDATA[<p>How to have GOOGLE lol ingame, for dummies:</p>
<p><a href="http://blog.bn2vs.com/wp-content/uploads/2009/07/hardcore-google-gaming.gif"><img class="alignnone size-full wp-image-169" title="Hardcore GOOGLE gaming :D" src="http://blog.bn2vs.com/wp-content/uploads/2009/07/hardcore-google-gaming.gif" alt="Hardcore GOOGLE gaming :D" width="605" height="232" /></a></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Chaos Islands</title>
		<link>http://blog.bn2vs.com/2009/05/24/chaos-islands/</link>
		<comments>http://blog.bn2vs.com/2009/05/24/chaos-islands/#comments</comments>
		<pubDate>Sun, 24 May 2009 00:08:59 +0000</pubDate>
		<dc:creator>Jeroen De Dauw</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[C&C]]></category>
		<category><![CDATA[Generals]]></category>
		<category><![CDATA[Youtube]]></category>

		<guid isPermaLink="false">http://blog.bn2vs.com/?p=36</guid>
		<description><![CDATA[Yesterday I created 2 C&#38;C Generals movies with some film material me and Darklight recorded during a game on Chaos Islands, a C&#38;C Generals map I scripted. Iâ€™m really pleased with the results. Each movie is relatively short, one is 2:39, and the other one only 1:17. Iâ€™ve created them based on some nice â€˜end [...]]]></description>
			<content:encoded><![CDATA[<p>Yesterday I created 2 <a href="http://www.youtube.com/view_play_list?p=7E45F6DCB0D51170" target="_blank">C&amp;C Generals movies</a> with some film material me and <a href="http://www.youtube.com/user/darklightchaser" target="_blank">Darklight</a> recorded during a game on <a href="http://generals.bn2vs.com/?m=dl&amp;d=&amp;f=ChaosIslands2%20Map%20Package.rar&amp;s=&amp;r=" target="_self">Chaos Islands</a>, a <a href="http://en.wikipedia.org/wiki/Command_%26_Conquer:_Generals" target="_blank">C&amp;C Generals</a> map I scripted. Iâ€™m really pleased with the results. Each movie is relatively short, one is 2:39, and the other one only 1:17. Iâ€™ve created them based on some nice â€˜end of the worldâ€™ tracks.</p>
<p>The first movie is titled <a href="http://www.youtube.com/watch?v=Vt6eygQMwEI&amp;feature=PlayList&amp;p=7E45F6DCB0D51170&amp;index=2" target="_blank">Project Chaos Islands</a>. It features the track form an <a href="http://en.wikipedia.org/wiki/Earth_2160" target="_blank">Earth 2160</a> trailer. You could see this vid as the successor of <a href="http://www.youtube.com/watch?v=KUXdVPJXeHs&amp;feature=PlayList&amp;p=7E45F6DCB0D51170&amp;index=1" target="_blank">Project Armegeddon</a>, a similar movie I made over a year ago.</p>
<p><object data="http://www.youtube.com/v/Vt6eygQMwEI&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" height="371" width="605"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><param name="src" value="http://www.youtube.com/v/Vt6eygQMwEI&amp;hl=en&amp;fs=1"><param name="allowfullscreen" value="true"><param name="wmode" value="transparent"></object></p>
<p>The second movie is titled <a href="http://www.youtube.com/watch?v=uBA5LVLej7w&amp;feature=PlayList&amp;p=7E45F6DCB0D51170&amp;index=4" target="_blank">Chaos Islands &#8211; When earths natural recources run outâ€¦</a> Itâ€™s based on a track from the intro of a small on-line game. I already used this track in an old vid, <a href="http://www.youtube.com/watch?v=orXGf8c60dA" target="_blank">The end is near</a>, which uses the same text as this movie, but lacks any real vid material.</p>
<p><object data="http://www.youtube.com/v/uBA5LVLej7w&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" height="368" width="605"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><param name="src" value="http://www.youtube.com/v/uBA5LVLej7w&amp;hl=en&amp;fs=1"><param name="allowfullscreen" value="true"><param name="wmode" value="transparent"></object></p>
<p>A few days ago I also recorded the intro of Chaos Islands, click <a href="http://www.youtube.com/watch?v=eTs_sAC3_SA" target="_blank">here</a> to view it. You can download the map together with some other cool maps at <a href="http://generals.bn2vs.com/" target="_blank">my C&amp;C Generals maps repository</a>.</p>
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