Today I released Validator version 0.2, on which I’ve been working the last 2 days. It features massive rewriting to make it more flexible, and has some added functionality. Let’s have a look at what changed.
The most important change is, without any doubt, the new list support. Validator 0.1 had a list type, which allowed you to have enumerations of values and do crude validation on them. This version now supports lists of a type, instead of seeing list as a type. So you can now create lists of strings, lists of integers, and even lists of custom types you add. This new approach also allows per-item-validation and per-item-defaulting. This means you can set an in_array criteria, which will then be enforced for every value in your list. Closely related to this new form of list support are the new list criteria, which allow you to validate lists as a whole. At the moment the only 2 build in list criteria are item_count and unique_items, but like for regular criteria, you can hook into Validator and add your own.
Another important change are the output formats. Output formats allow you to specify additional formatting that needs to be done with the parameter value, before it is retrieved from Validator. There are currently 6 build in types, which are array, list, boolean, boolstr, string and unique_items, but again you can hook into this list via Validator. The awesome thing about output formats is that it greatly reduces the mess you otherwise have with converting your parameters from user input to true data structures. You can even specify multiple output formats, which will then do their formatting one by one.
Other things brought by Validator 0.2 include some new criteria (is_boolean, has_length and regex), a new error level, Validator_ERRORS_MINIMAL, new parameter types (boolean, number and char) and support for Validator_ERRORS_WARN in ValidatorManager.
Equally important as the changes made is that the documentation has been completely updated, to give in-depth cover of how Validator works, and how you should use it.
Both Maps and Semantic Maps 0.5.1 use Validator 0.2, allowing them to throw away a lot of repetitive, dumb manipulation, code that has been their since the initial versions of those extensions
Downloads:
Earlier today, versions 0.5 of Maps and Semantic Maps where released. Some mayor new features where added, and a whole bunch of things have been refactored. I also did some effort to improve the documentation by adding some screencasts and revising the developer docs. Version 0.4.2 proved to be pretty stable, since only 2 bugs have been found and fixed.
Let’s have a look at the new, awesome, functionality:
The list of all things that have been refactored is rather long, so I’ll only cover the most interesting things here:
As for documentation, I created 2 screencasts, both covering a different aspect of Maps. This way people can learn how to work with Maps in a more interactive way then just reading the documentation.
The developer documentation on how you can extend Maps using it’s hooks has been completely rewritten. This was needed since the previous version was created for Maps 0.3.3, since which a lot has been changed to the hook systems of Maps.
For a complete list of changes, see the Maps change log, and Semantic Maps change log.
Downloads:
One of the big new features in Maps 0.5 will be strict parameter validation. This means Maps will allow you to get specific errors or warnings when entering invalid values or parameters.
The setting determining the strictness of the validation, which can be changes in your LocalSettings file, currently accepts 4 values:
The underneath example demonstrates an error list that can be generated when the validation level is on Maps_ERRORS_SHOW or Maps_ERRORS_STRICT. In case of the former, it’ll be shown below the map,while in case of the later, it’ll be shown instead of any map. The error messages are of course fully internationalized.
The validation is done via a new class dedicated to parameter validation. To be able to validate anything, you need to feed it two things: an associative array containing the raw parameter names and their values, and a somewhat more complex, nested, array containing the allowed parameter and their meta data, such as aliases and default values. The class also provides a hook for validation types, allowing you to do specific or complex validation that is not build in. The handling of the different strictness levels and generation of the actual error messages is done by another class that uses the first to validate and get the errors. Both classes do not contain any Maps specific code, so can be used to validate the parameter of any parser function. I’m planning to split this code, after it has reached a beta level, into a separate extension, that will probably be named “Validator”. This extension will be bundled with Maps, and will not any additional steps to the installation process.
Together with implementing this new feature, I did a big overhaul of the parameter handling in Maps and Semantic Maps. Instead of the two level system, containing general parameters, and service specific parameters, that was used in Maps, there now is a four level system. The first level are the general parameters, shared by everything. These include things like width, height and zoom. Feature specific parameters make up the second level, while the third one holds service specific parameters. The last level are the parameters specific to a combination of service and feature. Maps goes through these levels, starting with the upper one, and overriding it with the following. This allows more specific behaviour and is required to be able to validate the parameters in some instances.
The changes I made to Maps and Semantic Maps during these rewrites are responsible for what are probably my biggest commits to both extensions yet.
Due to the extend of changes I made, and the lack of thorough tests yet, I expect multiple issues with this code, including several severe ones, so I advice against using the latest SVN code for the moment, except for testing purposes of course. I hope to have the code refined and bug hunted in the coming week, so I can put it in a new extension and release it. During this period I’ll also start working on the other new features planned for 0.5, so you can expect more news on this soon.
It’s been almost 2 months since Maps version 0.3.4 was released. Although I did waste a lot of my time at school, I managed to get quite some important work done in that period. Version 0.4 mainly addressed new functionality, and some thorough refactoring for Maps, and only introduced 2 bug fixes for Semantic Maps. So lets have a look at everything that changed
New features
Refactoring (“under the hood” changes)
Bug fixes
For the change log listing, see Maps version history and Semantic Maps version history.
The documentation has been completely updated for both extensions. I only have to change the demo’s on my demo wiki to reflect the new syntaxis of the parser functions. After that I can get to work on the to-do’s for version 0.5, which will include the long awaited static map support
Did I mention Semantic Maps now supports over 50 languages? :p
Downloads
Maps 0.4
Since the 0.3.4 release of both Maps and Semantic Maps, I’ve been putting the little free time I have to use by working on the to-do’s for the next release. Originally this would have been 0.3.5, but I’ve added several things to it, that made me decide to make it 0.4 recently, since it involved some relatively big changes for the users. Here are a few of the most noteworthy changes that are planned for 0.4. Some of them are already completed, while still have to start on the others. For a list of changes I’ve made since 0.3.4, view revisions 57704, 57585 and 56614 (newest first).
New Features
Refactoring
Bug Fixes
After the actual release, I’ll post a complete list of changes. In any case, these changes will force me to make a heap of changes to the docs, and also to the powerpoint’s of the presentations related to Maps and SM I’m giving.
Today a new version of Maps and Semantic Maps where released. This version, 0.3.4, mainly focused on the internal structure of the extensions, performance issues and bug fixes. Some small new features have been added though.
Bug fixes
Refactoring
New features
The only real new functionality is that you now can configure which mapping features should be enabled, and which should not. This is of course a direct result from the new feature hook system.
You can view a complete list of changes to Maps and changes to Semantic Maps at the relevant documentation pages.
So, what’s next?
Before 0.4, which will introduce some big new features, I’m planning to release at least one update to the 0.3.x branch. This update will have geocoding as a feature in the new hook, a hook system for parser functions, a new mapping service called OSM (optimized OSM code working with OpenLayers) and a new parser function display_map, to simply display a map without any markers.
While translating some of the C# code of MyDownloader to VB.Net for the .Net download library, I’ve already come across quite some awkward code. IMHO, the underneath example could go into the code horrors section of The Code Project.
Why? It uses breaks and returns in the middle of the code, like if C# is some lame generic language without selection structures. The use of the try-catch bloks also seems odd. Also have a look at the condition for the do while loop – lol. The only thing missing are a few GoTo statements, which would have convinced me to print this out and torture fellow geeks with
I started off translating this literally, but got so annoyed by the bad coding practice I decided to attempt to rewrite it. I say ‘attempt’, cause code written like that is not easy to understand, esp for people who are used to ‘decent’ structured code. I splitted the code into 2 subs instead of one, removed all breaks, returns, the insane do while true and put only the required code in try catches.
Like promised in my previous post about Maps and Semantic Maps 0.3, I’ll give you an overview of the most important new features in this new release.
Multi location parser functions
Two completely new parser functions have been added that allow the displaying of multiple points on a map. To avoid confusion, this is a feature in Maps, and has nothing to do with the semantic coordinate aggregation of Semantic Maps, which obviously already has multi coordinate capabilities. The new parser functions are display_points and display_addresses, acting as multi coordinate variants of display_point and display_address, respectively. This feature adds endless new usage options for Maps, from marking the locations you’ve been on holiday to, to a list of restaurants in a city. It will also be extremely useful to use together with the upcoming custom base layers and overlays feature for OpenLayers. An example of such usage is displaying markers with some pop-up contents on an anatomy chart. Note that a form input will likely be added to Semantic Maps to simplify such a task, by making the need to manually find and enter all coordinates obsolete.
Separate title and label for each point
This feature could actually be viewed as part of the multi location parser functions, but I like to keep them separate. Since 0.2, Maps allows you to optionally display a title and label together with the marker representing the provided coordinates or address. Logically, this should be extended to encompass multiple locations when you can put more then one on a single map. This feature has not been implemented yet, cause of some uncertainty about the correct wiki syntax. The current idea is to use something like #display_points:points=55.7557860, 37.6176330~title~label; 1,1~title; 12,34. Such a syntax’s would not allow any ‘;’ or ‘~’ to be displayed into the pop-up.
Configurable map types
In Maps 0.2, an improvement causing the ‘physical’ map type, for Google Maps, to be displayed in the map type control when this map type was set as default was made. This caused me to wonder why the whole control was not made configurable, so that users could specify the map types they want, and the order in which they want them. This is exactly what I’ve done in Maps 0.3, for both Google Maps and Yahoo! Maps. The user can now set the map types present in the map type control with the types parameter. When not set, types will be set to the (new) setting holding the default types for the relevant service. The parameter type does still precisely the same, with the addition that the provided value will be added to types when it’s not present in it yet.
While adding this new feature, I also had a close look at the available map types in the latest (sub)version of the Google Maps v2 API. It turned out to be really easy to add support for moon, Mars and sky maps (all 2D). The underneath screenshot shows a map with all the available map types for Google Maps in Maps 0.3. It also demonstrates the new multi location functionality.
The two interesting parameters in the wiki code that is responsible for this map are:
This change now makes both Google Maps and Yahoo! Maps usage more similar to the one of OpenLayers, with the difference that with OpenLayers, types is called layers, and type is called baselayer (althoguh the baselayer is not activated cause of some problems with it).
More to come
Several more new features will be added, and I still have some refactoring to-do’s on my list to tackle before the 0.3 release. I’ll post about those issues as soon as I have more news about them. The new release is coming closer and closer – I estimate it’ll be there in less then a week
Here you have my latest committed changes for both Maps and Semantic Maps.
Just like version 0.2 of both Maps and Semantic Maps, version 0.3 will feature a variety of large structural changes, aimed at increasing the performance of the extensions, making it possible to add new features, but most of all, make it more modular, to allow people to easily extend them. Here you have a list of the mayor changes that have been completed so far, with some explanation of the advantages they bring.
The above improvements have been made in Maps, but still have to be implemented in Semantic Maps, which is now on the top of my to-do list. I’m also busy with the adding of new functionality, and got some great results so far, but I’ll post about those when more of the work for 0.3 is done.

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